Begin your quest.
The irony is that this really was accidental.
What do you do?
Levitate Jane before she shatters!
Play a game of Jane Ball!
After her!
Throw Walrus after her to keep her company while you find an alternative route.
Into the [s]rabbit[/s] ant hole!
Mana potion, then go splat.
Clarification, Follow Jane by using you patented liquefying fall. Restore mana when needed.
Push Ray.
levitate jane and replenish mana. My what buttery fingers we have here…
Yell your most sincere apology, or have your bard come up with one. Then jump. Don’t liquefy. Don’t levitate. This is a time for IMPULSIVE JAMES to shine!
Jump in after her.
Don’t be a pussy and jump now.
Ask if by any chance the witch is called Joshua Shertz
Follow Jane. Try not to die.
NEXT
While we’re pondering being serious; use adventuring supplies to find a way down the hole without expending your precious mana bar.
Possibly levitate Jane if she’s still in range, but really there’s no chance she will shatter — too easy.
Yell something reassuring to Jill.
I mean Jane! Curse you, misleading title.
Jump in after Jane! And make a silly diving pose while doing so.
Count the number of seconds till the clang.
Volunteer Ray to go after Jane.
I see the witch! It is round… And smiling… KILL IT!
Dive in after Jane and save her from shattering
or give ray a huge pat on the back for volunteering to save her
The janeball shatters and jane hatches from it. Now she looks like a bird.. if you want.
Liquify Jane.
Time to follow Jane down into the Witch hole.
Don’t be a dumb @$$ listen to Jane get info on this quest first then find Jane
Realise the rest of the party is falling asleep.
dive headfirst into the hole after jane and yell “RESCUEEEE!!” like an idiot
Heroicly jump after her.
Ask for a string and a piece of gum so you can try to fish her out.
Slide down the hole while avoiding the obstacles in it
There is absolutely no way the ant queen is telling the truth.
Cast levitate on Jane and call out the queen.
SUPER SLIDE!!!! WHEEEEEEEEEEEEEEE!!!
Fall into the hole in a hardboiled manner.
Hope that there are stalactites/stalagmites, and play Plinko.
Have Deblin fly the party down.
…or just jump, that works just as well.
Levitate Ray down first and hear if you can find either eardrum-smashing music or bloody screams.
dive into the inky black nothingness
See if you can hit Jane with a loogey.
5 bucks says you don’t.
Fall down into the abyss, striking many silly poses while in midair.
Slide music time!
James to the rescue!
Ask Deblin if the Orb of Binding could break from a fall like that.
What? We can’t have that! Dive, dive, dive!
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Levitate Jane before she shatters!
Play a game of Jane Ball!
After her!
Throw Walrus after her to keep her company while you find an alternative route.
Into the [s]rabbit[/s] ant hole!
Mana potion, then go splat.
Clarification, Follow Jane by using you patented liquefying fall. Restore mana when needed.
Push Ray.
levitate jane and replenish mana. My what buttery fingers we have here…
Yell your most sincere apology, or have your bard come up with one. Then jump. Don’t liquefy. Don’t levitate. This is a time for IMPULSIVE JAMES to shine!
Jump in after her.
Don’t be a pussy and jump now.
Ask if by any chance the witch is called Joshua Shertz
Follow Jane. Try not to die.
NEXT
While we’re pondering being serious; use adventuring supplies to find a way down the hole without expending your precious mana bar.
Possibly levitate Jane if she’s still in range, but really there’s no chance she will shatter — too easy.
Yell something reassuring to Jill.
I mean Jane! Curse you, misleading title.
Jump in after Jane! And make a silly diving pose while doing so.
Count the number of seconds till the clang.
Volunteer Ray to go after Jane.
I see the witch! It is round… And smiling… KILL IT!
Dive in after Jane and save her from shattering
or give ray a huge pat on the back for volunteering to save her
The janeball shatters and jane hatches from it. Now she looks like a bird.. if you want.
Liquify Jane.
Time to follow Jane down into the Witch hole.
Don’t be a dumb @$$
listen to Jane
get info on this quest first
then find Jane
Realise the rest of the party is falling asleep.
dive headfirst into the hole after jane and yell “RESCUEEEE!!” like an idiot
Heroicly jump after her.
Ask for a string and a piece of gum so you can try to fish her out.
Slide down the hole while avoiding the obstacles in it
There is absolutely no way the ant queen is telling the truth.
Cast levitate on Jane and call out the queen.
SUPER SLIDE!!!! WHEEEEEEEEEEEEEEE!!!
Fall into the hole in a hardboiled manner.
Hope that there are stalactites/stalagmites, and play Plinko.
Have Deblin fly the party down.
…or just jump, that works just as well.
Levitate Ray down first and hear if you can find either eardrum-smashing music or bloody screams.
dive into the inky black nothingness
See if you can hit Jane with a loogey.
5 bucks says you don’t.
Fall down into the abyss, striking many silly poses while in midair.
Slide music time!
James to the rescue!
James to the rescue!
Ask Deblin if the Orb of Binding could break from a fall like that.
What? We can’t have that! Dive, dive, dive!