Make a diplomacy roll so she revives Jane.

You ready a handful of dice, because it has obviously worked so well for you in the past.

But suddenly an earthquake, or something equally relevant to the plot catches your attention.
What do you do?
Make a diplomacy roll so she revives Jane.

You ready a handful of dice, because it has obviously worked so well for you in the past.

But suddenly an earthquake, or something equally relevant to the plot catches your attention.
What do you do?
Hug the ground so it stops shaking.
Ask Spring the name of her sisters
make a balance roll to see if you can stay on your feet
Fall over.
Disregard plot and ROLL THE DICE.
What necoo said.
Look down
Do the worm!
RUN!
oh sorry i had a better idea
Look above and see the lich king landing h
is tower
ignore it and continue your roll
Roll a saving throw, skill check, whatever to make the ground stop.
JUMANGI!!
*Edit:
JUMANJI!
Find the source of the shaking and react accordingly.
Uuhm. Think about bagels?
Do a STRENGTH roll to see if you can stop it…
i third necoo
I fourth Necoo.
Teleport!!!
zoom out.
Panic.
Role to determine the earthquake’s position on the Richter scale.
Look at what is causing the earthquake.
Drop the dice.
Throw dice at the dungeon master. Hope they are d4′s.
Turn and gaze in awe of the relevant plot.
Offer to help her, if she helps you find Joshua Shertz
OR
Ask for One, and call him Bob
Assume the earthquake position. Pretend the troll is the desk.
Command the plot changing device to surrender it’s will to you.
Ignore the quake and make the roll. Jane’s fate depends on it.
You know the basics, stop drop and roll with the dice.
Look down and reveal crust burster worm, which you are probably standing on.
Look around you including up and down
Ponder why the background just changed to an outdoor scenery.
Continue diplomacy roll to get the ground to stop shaking
Dance party!
I fifth. [Necoo]