Quick, look behind you!

You quickly inspect the surroundings and notice an interesting door. You can’t really read the writing, but it’s interesting enough to get your attention – not an easy task.
What do you do?
Quick, look behind you!

You quickly inspect the surroundings and notice an interesting door. You can’t really read the writing, but it’s interesting enough to get your attention – not an easy task.
What do you do?
Try to resist going through the door.
Try to get a foreboding feeling and back away from the door slowly.
Enter the door Kramer-style.
Walk in.
Kick in the door and roll in!
Rush in and scream something dramatic. This worked for the chinese why wouldn’t it work in hell?
Walk in like the king you are.
Replace your record./Knock on the door.
Oh good, a bathroom!
Enter dramaticly and do something random afterwards.
Kick the door and do a Cool Guy pose.
I second the bathroom idea.
Ding dong ditch time!
Knock the door down and throw Ray in.
Walk through the door like you own the place.
Just move on to something more intresting.
Walk in and go to the first person you see and pretend you’ve known them for years.
Listen at the door.
Search for long lost relatives.
Ask the GM why does this fantasy setting use Satan and not some fantasy demon lord.
Kick the door open and then point at someone around that is not from your party.
Knock politely.
walk in like you own the place
Accidentally load your save file, erasing all that hard work.
Go in.
Looks like a good place to chill. Enter.
pee on the doorframe.
Liquidify door.
Give Ray 10 gold to enter that room.
Knock the door, and no matter what he/she says, go in.
compliment the one inside about the snazzy office label.
Go in without knocking and treat whoever’s in there as if you’re old buddies. Unless it’s someone from your group. If that’s the case, run back out screaming.
Enter while singing a lovely song wich gives you flashbacks “Never gonna give you up”.
Stop…Hammer time.