Cast Freezolate on the ocean around the enemy ship
In your defence…I’ve got nothing..
What do you do?
Cast incinerate on the whale to heat it up.
Purge the whale of its cold.
I second the first two posts
Fail to offer them a ride.
Offer them a ride
Cook the whale. It’ll be tasty.
Offer them a ride.
Cast purge. Hope Purge has nothing to do with stomach purging and all to do with illnesses purging.
Race them to wherever it was they were going.
Wonder why you opened fire on an obviously peaceful ship
“…and there shall never be peace…” said the great prophecy of their kingdom
In your defence you thought it was a white whale.
Start spewing quotes from Moby Dick.
May I remind you of Musleblast’s comment;
(First, identify if the ship is dangerous or not! May I remind you that you should identify things first!
http://what-do-you-do.net/2010/09/sophies-anger/)
AND
Blame it in Krinn.
OR
Ponder why they are at LEVEL 1!!!!
(Ha, you are more powerfull than them, bask in your own glory.)
Ignore them and continue your journey.
Liquefy the ice
They have delightful names, welcome them aboard!
Fix it by casting Incinerate on the whale.
If they’re not Dragonkin emissaries, ignore them
blame Krinn!
Cast liquify.
Offer to take them to the peace conference. You are an ambassador after all.
Take them with you.
Cast incinerate on the ice.
Raid the nearby ship for F4T L3WTZ
Cast incinerate on the ice and take them to the conference yourself.
Give the whale some chicken soup/Question why level ones can be peace ambassadors.
Offer them a ride and a tasty whale steak!
It’s a trick, incinerate them! Why else would they be so close to your ship without identifying themselves first?
Incinerate frozen ocean.
Liquify the whale to get rid of its cold.
Invite the other people on your ship to make up for getting their whale sick.
Cast incinerate on the whale to fix it.
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Cast incinerate on the whale to heat it up.
Purge the whale of its cold.
I second the first two posts
Fail to offer them a ride.
Offer them a ride
Cook the whale. It’ll be tasty.
Offer them a ride.
Cast purge. Hope Purge has nothing to do with stomach purging and all to do with illnesses purging.
Race them to wherever it was they were going.
Wonder why you opened fire on an obviously peaceful ship
“…and there shall never be peace…” said the great prophecy of their kingdom
In your defence you thought it was a white whale.
Start spewing quotes from Moby Dick.
May I remind you of Musleblast’s comment;
(First, identify if the ship is dangerous or not! May I remind you that you should identify things first!
http://what-do-you-do.net/2010/09/sophies-anger/)
AND
Blame it in Krinn.
OR
Ponder why they are at LEVEL 1!!!!
(Ha, you are more powerfull than them, bask in your own glory.)
Ignore them and continue your journey.
Liquefy the ice
They have delightful names, welcome them aboard!
Fix it by casting Incinerate on the whale.
If they’re not Dragonkin emissaries, ignore them
blame Krinn!
Cast liquify.
Offer to take them to the peace conference. You are an ambassador after all.
Take them with you.
Cast incinerate on the ice.
Raid the nearby ship for F4T L3WTZ
Cast incinerate on the ice and take them to the conference yourself.
Give the whale some chicken soup/Question why level ones can be peace ambassadors.
Offer them a ride and a tasty whale steak!
It’s a trick, incinerate them! Why else would they be so close to your ship without identifying themselves first?
Incinerate frozen ocean.
Liquify the whale to get rid of its cold.
Invite the other people on your ship to make up for getting their whale sick.
Cast incinerate on the whale to fix it.