Question her sanity
What do you do?
Start a magic battle, you have infinite mana, she’ll run out of it eventually
Cast feather on her eyes.
Take it back.
Do something random in an attmept to stop her.
Cast armor spells on her and the chailice.
Face your arch-nemesis.
wonder how she got so good at magic in so few hours
Compliment her on her skills. And take her down.
well now since its reached this point. give in and have a drink together
Let the potato farmer drink it, but be prepared for an evil transformation/ explosion/ sendoff to another dimension.
Destroy the chalice
Commence magical duel.
Point out she’ll have a bit of difficulty drinking from a chalice without any water to fill it
Stop her.
Bargain with her or Tell her to think of the consequences or Ask for the second sip
Girl fight!
Quick, grab it back and drink from it!
look out behind you! a dungeon trap!
Well. You can’t say you didn’t see this coming.
Question her lack of magical experience.
sulk.
Quick! Summon your own magical hand and thumb war for the chalice!
(Not a command but whatever, how did she get 10 LEVELS as a ranger, if she can’t even shoot an arrow?!?!)
Accept her proposal, then find you miss interpreted the writing.
Remind her she’d have to venture outside the safety of the dungeon in order to find a drink to fill it with.
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Start a magic battle, you have infinite mana, she’ll run out of it eventually
Cast feather on her eyes.
Take it back.
Do something random in an attmept to stop her.
Cast armor spells on her and the chailice.
Face your arch-nemesis.
wonder how she got so good at magic in so few hours
Compliment her on her skills. And take her down.
well now since its reached this point. give in and have a drink together
Let the potato farmer drink it, but be prepared for an evil transformation/ explosion/ sendoff to another dimension.
Destroy the chalice
Commence magical duel.
Point out she’ll have a bit of difficulty drinking from a chalice without any water to fill it
Stop her.
Bargain with her
or
Tell her to think of the consequences
or
Ask for the second sip
Girl fight!
Quick, grab it back and drink from it!
look out behind you! a dungeon trap!
Well. You can’t say you didn’t see this coming.
Question her lack of magical experience.
sulk.
Quick! Summon your own magical hand and thumb war for the chalice!
(Not a command but whatever, how did she get 10 LEVELS as a ranger, if she can’t even shoot an arrow?!?!)
Accept her proposal, then find you miss interpreted the writing.
Remind her she’d have to venture outside the safety of the dungeon in order to find a drink to fill it with.