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Not an upgrade

Distribute points at the point distribution screen with new and improved graphics

Yea, about that…this is the past, remember?  The idea is still the same – assign one point to a class, distribute three points between STR, INT, DEX and CHR, and pick a spell pack.

What do you distribute?

39 Suggestions for “Not an upgrade”

  1. Ethan says:

    2 STR, 1 DEX, Athletic spell pack

  2. Ethan says:

    Mage, 2 STR, 1 DEX, Athletic spell pack

  3. Wolfe M. Howler says:

    Put everything in charisma, god knows you need it.

  4. CMP says:

    Mage, 3 INT, and Healing Tier 6. Something tells you you’ll need as many healing spells as you can get in case any idiots need healing in the future.

  5. Liefizul says:

    Mage, 3 DEX, and Conjure.

    Who knows, conjure bouncy might be in that pack.

  6. superJeff says:

    Mage
    2Int 1Chr
    Conjure

  7. CMP says:

    Conjure bouncy was in the Utility Pack.

  8. Jack says:

    Mage, 3 DEX and Athletic.

  9. Niriw says:

    @CMP: Conjure bouncy is from utility pack

    Mage
    3INT
    Athletic

  10. Loof says:

    Rouge
    3 charisma
    Fire

  11. Azreal says:

    1 Cleric, 3 dex, Athletic pack.

  12. Supernerd says:

    Change the past by giving Jane classes/skills which she obviously never took!

  13. Crazycolorz5 says:

    Mage, 3INT, Healing Tier 6

  14. Duck says:

    Mage, 3INT, Healing tier 6. Because you’re not min/maxed enough.

  15. TSSL says:

    Mage, 3 Intelligence because that’s what you care about, but Athletics so you can recover from your fall.

  16. Derp says:

    Mage, 3INT, Fire
    Then use fire like a rocket to go upwards.

  17. Yomojo says:

    Mage, 3 INT, Conjure

  18. Hero122 says:

    Mage, 3 INT, Conjure

  19. Moltrox says:

    Mage, 3 INT, Conjure

    OR:

    Killjoy, 3 INT, Conjure.

  20. McHappa says:

    1 Cleric, 2 CHR, 1 Int
    and hope there is a healing spell for undead in the healing pack.

  21. kaploy9 says:

    Either
    ~MAGE, +2 INT, +1 DEX, CONJURE
    (in an attempt to summon a way out of this)
    OR
    ~ROUGE, +3 DEX, ATHLETIC
    (in an attempt to.. like, roll into the ground and reduce getting hurt or something?)

  22. warjackle says:

    There is only one choice
    ~Killjoy +3 INT Heal

  23. Werbluten the bleeder says:

    Mage, +2 int, +1 Cha, conjure pack.
    Then once that’s done conjure yourself bouncy.

  24. Koyal says:

    Mage, Char 1, Dex 1, Int 1, Healing Tier 6

  25. necoo says:

    killjoy class, +3 to killjoy state, and the killjoy spell pack

  26. tggda says:

    3 Int
    Mage
    Healing Tier 6

  27. Blue_Elite says:

    2 INT 1 STR
    Mage
    Conjure and immediately conjure up something to save you.

  28. Typeandkey says:

    Whichever skill affects the dance ability

  29. nooB says:

    Cleric STR +1, INT +2, Healing (obviously)

  30. Dellis says:

    Mage, 2 CHAR 1 INT, Conjure

  31. Dellis says:

    correction:

    Mage, 2 CHAR 1 INT, Conjure, HOLY SCHMOLY CAST CONJURE BOUNCY BEFORE YOU GO SPLAT!

  32. Thanatos1320 says:

    Mage/Killjoy, +3 INT, Healing Tier 6.

  33. Dellis says:

    @Niriw

    Conjure bouncy may have been in the utility pack for wizards, but clerics maybe have it under Conjure pack

  34. Riaxh says:

    grab the athletic pack and pile points into INT.

  35. VayneRumar says:

    Mage, +1 DEX/+2 INT, Conjuration.

  36. thegannetman says:

    mage, dex1, char2, athletic

  37. thegannetman says:

    or to say it in the traditional language of the undead:

    mAGHA, GBHAM1, ZZHAR2, ABGHMNHABGARZZ

  38. DKB says:

    Priest
    +3 INT
    Healing Tier 6

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