Distribute points at the point distribution screen with new and improved graphics

Yea, about that…this is the past, remember? The idea is still the same – assign one point to a class, distribute three points between STR, INT, DEX and CHR, and pick a spell pack.
What do you distribute?





2 STR, 1 DEX, Athletic spell pack
Mage, 2 STR, 1 DEX, Athletic spell pack
Put everything in charisma, god knows you need it.
Mage, 3 INT, and Healing Tier 6. Something tells you you’ll need as many healing spells as you can get in case any idiots need healing in the future.
Mage, 3 DEX, and Conjure.
Who knows, conjure bouncy might be in that pack.
Mage
2Int 1Chr
Conjure
Conjure bouncy was in the Utility Pack.
Mage, 3 DEX and Athletic.
@CMP: Conjure bouncy is from utility pack
Mage
3INT
Athletic
Rouge
3 charisma
Fire
Rogue*
1 Cleric, 3 dex, Athletic pack.
Change the past by giving Jane classes/skills which she obviously never took!
Mage, 3INT, Healing Tier 6
Mage, 3INT, Healing tier 6. Because you’re not min/maxed enough.
Mage, 3 Intelligence because that’s what you care about, but Athletics so you can recover from your fall.
Mage, 3INT, Fire
Then use fire like a rocket to go upwards.
Mage, 3 INT, Conjure
Mage, 3 INT, Conjure
Mage, 3 INT, Conjure
OR:
Killjoy, 3 INT, Conjure.
1 Cleric, 2 CHR, 1 Int
and hope there is a healing spell for undead in the healing pack.
Either
~MAGE, +2 INT, +1 DEX, CONJURE
(in an attempt to summon a way out of this)
OR
~ROUGE, +3 DEX, ATHLETIC
(in an attempt to.. like, roll into the ground and reduce getting hurt or something?)
There is only one choice
~Killjoy +3 INT Heal
Mage, +2 int, +1 Cha, conjure pack.
Then once that’s done conjure yourself bouncy.
Mage, Char 1, Dex 1, Int 1, Healing Tier 6
killjoy class, +3 to killjoy state, and the killjoy spell pack
3 Int
Mage
Healing Tier 6
2 INT 1 STR
Mage
Conjure and immediately conjure up something to save you.
Whichever skill affects the dance ability
Cleric STR +1, INT +2, Healing (obviously)
Mage, 2 CHAR 1 INT, Conjure
correction:
Mage, 2 CHAR 1 INT, Conjure, HOLY SCHMOLY CAST CONJURE BOUNCY BEFORE YOU GO SPLAT!
Mage/Killjoy, +3 INT, Healing Tier 6.
@Niriw
Conjure bouncy may have been in the utility pack for wizards, but clerics maybe have it under Conjure pack
grab the athletic pack and pile points into INT.
Mage, +1 DEX/+2 INT, Conjuration.
mage, dex1, char2, athletic
or to say it in the traditional language of the undead:
mAGHA, GBHAM1, ZZHAR2, ABGHMNHABGARZZ
Priest
+3 INT
Healing Tier 6